This course builds on skills gained during a previous Level 5 Software Development qualification.
For every 10 credits, students should engage with around 100 notional hours of learning. This will be approximately 30% direct learning contact 70% independent student learning.
This combination of modules leads to the BSc (Hons) Computing (Software Development).
A separate BSc (Hons) specialising in Networking is also available.
This module will guide learners further into different programming concepts spanning uses and applications. The learners will gain an understanding of the process of applying advanced programming techniques using a suitable programming language or languages and will allow different programs to integrate data. (Practical work 100%)
This module allows individual learners to explore a chosen area of the computing and gaming industries in more depth through a research or project-based dissertation. (Report 85% / Presentation / demonstration 15%)
This module allows learners working in groups of typically 3-5 to explore a chosen area of the computing industries in a project that will develop new knowledge and skills, deploy knowledge and skills acquired from prior learning and continue to develop group working skills. (Report 10% / Practical work 60% / Presentation / demonstration 30%)
This module introduces learners to hardware and software interaction. The majority of the classroom time for this module is taken up by practical exercises and experimentation. (Time constrained assessment 10% / Practical work 80% / Demonstration 10%)
This module builds on prior knowledge of software development and project management. It aims to allow learners to develop and practice the skills needed to successfully work with or develop computer systems of different types. (Report 20% / Practical work 70% / Reflection 10%)