This course builds on skills gained during a previous Level 5 Networking qualification.
For every 10 credits, students should engage with around 100 notional hours of learning. This will be approximately 30% direct learning contact 70% independent student learning.
This combination of modules leads to the BSc (Hons) Computing (Networking).
A separate BSc (Hons) specialising in Software Development is also available.
Administering Network Servers:
This module builds on the “Installing and Configuring Network Servers” module and focuses on the day-to-day management of network servers. Consideration is also given to more strategic considerations such as definition and deployment of security policies / procedures, disaster recovery planning, and selection / implementation of suitable methodologies (e.g. ITIL, Prince2). (Report 50% / Portfolio 50%)
This module allows individual learners to explore a chosen area of the computing and gaming industries in more depth through a research or project-based dissertation. (Report 85% / Presentation / demonstration 15%)
This module allows learners working in groups of typically 3-5 to explore a chosen area of the computing industries in a project that will develop new knowledge and skills, deploy knowledge and skills acquired from prior learning and continue to develop group working skills. (Report 10% / Practical work 60% / Presentation / demonstration 30%)
Installing and Configuring Network Servers:
This module uses a combination of vendor specific and open-source material and software to introduce the features and functions of servers used in small and medium (SMEs) and large organisations. (Report 50% / Portfolio 50%)
This module introduces learners to hardware and software interaction. The majority of the classroom time for this module is taken up by practical exercises and experimentation. (Time constrained assessment 10% / Practical work 80% / Demonstration 10%)