Important Entry Requirement & Application Update

Once you've applied, you will be invited to attend a virtual information event at the beginning of 2021. At this event, you will have the opportunity to find out more about your course, meet the staff and ask any questions that you may have.

Is this course right for me?

Would you like a challenging career working within the computing industry?

Computers and the internet are an integral part of everyday life and business. There is a growing demand for skilled programmers and developers to create the software applications that we all rely on. This course prepares you to become one of those specialists, and allows you to fulfil a number of roles in this varied sector.

This course is suitable if you have studied at Level 3 or equivalent (not necessarily in Computing) and would like to progress into such careers as programming, web development and application development.

The course gives a firm understanding of a wide range of computing skills such as programming, graphics, databases, web development, mobile technologies and project management.

As well as these specialist computing skills, you will also develop vital employability skills such as team-working, self-management, business awareness and problem solving which are vital in today’s fast-moving environment.

Throughout the course you will benefit from an outstanding learning environment, with state-of-the-art technology, open access computer facilities and excellent tutor support.

Additional information

More detailed information on Modules is to be found in the ‘Additional Campus/Course Information’ section.

Fees

Visit the Financial Support and Finance page for more information.

More detailed information on other costs associated with your course and work placements/work experience (if applicable) will be outlined in the programme validation document and explained to you at your interview.

Start date

September

Entry requirements:

Academic requirements:

  • a minimum of 72 UCAS tariff points, normally gaining a pass in at least one relevant A2 subject; or an AVCE, GNVQ, BTEC National Certificate/Diploma, International Baccalaureate, Welsh Baccalaureate, in a relevant subject; or a Pass in approved ACCESS; or NVQ level 3
  • Equivalent international qualifications are acceptable;
  • Entry onto Level 5 will be considered individually in line with Grŵp Llandrillo Menai’s admissions policies.

Those without such qualifications are considered on an individual basis and a wide range of prior experience may be taken into account. However in all circumstances applicants will need to demonstrate commitment to learning associated with computing and a realistic view of the field.

Language requirements:

  • Welsh or English as mother tongue with equivalent GCSE grade C, or above
  • Any degrees, diplomas or certificates eligible above should have been taught and assessed in Welsh or English, or
  • For overseas applicants, for entry onto Level 4, English fluency to TOEFL 525 or higher (with no element less than 500), or IELTS 5.5 or higher (with no element less than 5.0)
  • For overseas applicants, for entry onto Level 5, English fluency to TOEFL 550 or higher (with no element less than 525), or IELTS 6.0 or higher (with no element less than 5.5).

All places are subject to satisfactory interview.

Delivery:

You will learn through a blend of the following:

  • Interactive lectures
  • Practical workshops
  • Group discussions / activities
  • Guest speakers
  • Virtual learning environment (MOODLE)

Learning is participative, informal and full of opportunities for individual exploration and creativity. Industrial placement may also form part of the course.

Timetable

  • Full-time: 2 years, 2 days per week (typically 9.00 am – 5.00 pm)
  • Part-time: 4 years, 1 day per week (typically 9.00 am – 5.00 pm)

Contact:

Andrew Smith (Programme Leader): smith1a@gllm.ac.uk

Diane Roberts (Administration): robert18d@gllm.ac.uk

Assessment:

The course is assessed through a blend of the following:

  • Practical and theoretical assignments
  • Time-constrained assessments
  • Reports
  • Oral presentations
  • Project work
  • Portfolios
  • Work-based assessment
  • Group/team-based assignments
  • Log books and reflective work

Feedback

Where relevant, assessments will be marked and returned to students with constructive and developmental feedback. Effective feedback combines information which enables students to understand the strengths and limitations of their past performance, and information which enables them to recognise how future performance can be improved. Students will be provided with feedback in a timely manner and this feedback will justify how the grade has been awarded. Students will have the opportunity to reflect on the feedback given and identify their strengths, things they found challenging and areas for development that they will feed forward to their next assessment. Feedback will include linking evidence to assessment criteria to demonstrate how the student will have met the learning outcomes.

Progression:

Our Computing graduates have progressed onto employment in a wide range of organisations. Others have started their own businesses particularly in the areas of application development and web development.

There is also the option of continuing your studies up to BSc Honours. This can be done full-time or part-time to combine work and study.

Additional campus/course information:

  • Rhos-on-Sea

    For every 10 credits, students should engage with around 100 notional hours of learning. This will be approximately 30% direct learning contact and 70% independent student learning.

    Year 1 (Level 4)

    Computer Systems (10 credits, compulsory): 

    This module will enable you to develop a sound understanding of the essential hardware and software components of a computer system, using the PC architecture exemplar. (Time-constrained Assessment 20%, Portfolio 80%)

    Creating and Managing Accessible Web Sites (20 credits, compulsory): 

    This module will enable you to use a suitable mark-up language (e.g. HTML5) and style sheets (e.g. CSS3) to create a standards-compliant, accessible website which complies with a given brief. (Report 2 x 20%, Practical Work 60%)

    Database Design and Management (20 credits, compulsory): 

    This module will provide you with the skills required to design, create and maintain a relational database. The skills gained will then help you to enter a commercially operated database environment and to administer the system to the requirements of the industry. (Report 40%, Time-constrained Assessment 30%, Practical Work 30%)

    Designing Accessible Web Sites (20 credits, compulsory): 

    This module introduces the rationale for designing websites which are accessible by as many users and on as many platforms as possible. Key concepts relating to how humans interact with computers (HCI) are covered together with how site navigation, page layout and visual aspects can be used to enhance accessibility/usability. (Report 2 x 20%, Practical Work 60%)

    Digital Graphics Fundamentals (10 credits, compulsory): 

    This module will enable you to understand the theory behind computer graphics and effective use of computer graphics in today's world. This unit will also discuss image manipulation and other considerations such as ethics and the effect that current technology has had. (Report 40%, Practical Work 60%)

    Introduction to Programming (20 credits, core): 

    This module will introduces the fundamental concepts used in the development of computer programs using an appropriate development language, for example, Java, Python or Visual Basic. (Report 30%, Practical Work 70%)

    Employability Based Learning 1 - Applying Theory in Practice (20 credits, compulsory): 

    You will carry out a number of employment-related tasks, negotiated jointly with employers/industry representatives and staff. (Report 20%, Portfolio 50%, Reflection 30%)

    Research and Study Skills (10 credits, compulsory): 

    This module aims to develop your study skills, enabling the production of sound academic writing, the introduction of critical thought and basic research skills. (Report 20%, Case Study 60%, Reflection 20%)

    Year 2 (Level 5)

    Developing Mobile Technology (20 credits, core): 

    This module will introduce you to various aspects of mobile technology. You will gain an understanding of the process involved in developing applications for mobile devices using suitable software development tools for example: Xamarin, Phone Gap, Corona SDK, Windows C# Mobile Developer. (Report 20%, Practical Work 80%)

    Designing and Creating Object-Oriented Programs (20 credits, core): 

    This module will introduce you to the object-oriented approach to designing and creating computer programs. You will gain an understanding of the process of analysis and design using recognised methodologies (Unified Modelling Language) and creation of object oriented programs using a suitable programming language. (Practical Work 100%)

    Ethical Computing (10 credits, compulsory): 

    This module will enable you to develop an understanding and appreciation of the need to be professional in the computing industry and the social and ethical issues involved in the exploitation of computer technologies. (Report 80%, Presentation 20%)

    Emerging Computing Technologies (10 credits, compulsory): 

    This module will enable you to identify, examine and debate a range of current social issues in technology. This will allow you to develop a critical awareness of the impact that current and emerging technology have on us. (Report 2 x 50%)

    Project Management for Computer Professionals (20 credits, compulsory): 

    This module will introduce you to the main concepts behind project management. You will examine the main project management methodologies used in current business practice. (Report 30%, Practical Work 50%, Reflection 20%)

    Employability Based Learning 2 - Professional Reflection and Personal Development (20 credits, compulsory): 

    This module aims to provide you with the opportunity to analyse the value of your learning within vocational and work-specific contexts. In so doing, it will require you to reflect upon your learning experience in terms of how it has enhanced your academic and vocational knowledge and skills, self-esteem and current and future employability. (Practical Work 40%, Portfolio 20%, Reflection 40%)

    Research Methods and Study Skills (20 credits, compulsory): 

    The module aims to enable you to apply a range of research skills appropriate to study of Computing. Through a practice dissertation, the module will prepare you for either further studies at Level 6 or career-related research. (Report 100%)